net.sourceforge.simplegamenet.connectaline
Class CALServer
java.lang.Object
net.sourceforge.simplegamenet.specs.GameServer
net.sourceforge.simplegamenet.connectaline.CALServer
- All Implemented Interfaces:
- net.sourceforge.simplegamenet.connectaline.CALPacketCodes, net.sourceforge.simplegamenet.connectaline.CALPlayStyle
- public class CALServer
- extends net.sourceforge.simplegamenet.specs.GameServer
- implements net.sourceforge.simplegamenet.connectaline.CALPacketCodes, net.sourceforge.simplegamenet.connectaline.CALPlayStyle
Fields inherited from class net.sourceforge.simplegamenet.specs.GameServer |
serverEngine |
Constructor Summary |
CALServer(net.sourceforge.simplegamenet.specs.ServerEngine serverEngine)
|
Methods inherited from class net.sourceforge.simplegamenet.specs.GameServer |
close, gameAborting, gameSettingsUpdated, playerSettingsUpdated |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
INIT
public static final int INIT
- See Also:
- Constant Field Values
RESULT_TURN_BY_PLAYER
public static final int RESULT_TURN_BY_PLAYER
- See Also:
- Constant Field Values
RESULT_TURN_BY_CLIENT
public static final int RESULT_TURN_BY_CLIENT
- See Also:
- Constant Field Values
MAKE_MOVE_BY_PLAYER
public static final int MAKE_MOVE_BY_PLAYER
- See Also:
- Constant Field Values
MAKE_MOVE_BY_CLIENT
public static final int MAKE_MOVE_BY_CLIENT
- See Also:
- Constant Field Values
WINNER
public static final int WINNER
- See Also:
- Constant Field Values
REMISE
public static final int REMISE
- See Also:
- Constant Field Values
PLAY_FIELD
public static final int PLAY_FIELD
- See Also:
- Constant Field Values
GRAVITY
public static final int GRAVITY
- See Also:
- Constant Field Values
ANY_EMPTY_SPOT
public static final int ANY_EMPTY_SPOT
- See Also:
- Constant Field Values
CALServer
public CALServer(net.sourceforge.simplegamenet.specs.ServerEngine serverEngine)
playerAdded
public void playerAdded(net.sourceforge.simplegamenet.specs.PlayerSettings playerSettings)
playerRemoved
public void playerRemoved(net.sourceforge.simplegamenet.specs.PlayerSettings playerSettings)
gameStarted
public void gameStarted()
receiveData
public void receiveData(Integer playerID,
Serializable data)
sendCALPacket
public void sendCALPacket(CALPacket cALPacket)
gameAborted
public void gameAborted()
Copyright © 2003-2004 The 3 Belgians. All Rights Reserved.