net.sourceforge.simplegamenet.framework.gui
Class ServerGUIFacade
java.lang.Object
net.sourceforge.simplegamenet.framework.gui.ServerGUIFacade
- public class ServerGUIFacade
- extends Object
Method Summary |
void |
closeServer()
|
void |
gameAborting()
|
void |
gameEnded()
|
void |
gameSettingsUpdated(net.sourceforge.simplegamenet.specs.to.GameSettings gameSettings)
|
void |
gameStarted()
|
void |
gameStopping()
|
void |
hostedGameQuit()
|
void |
hostGame(ConnectionConfig connectionConfig,
net.sourceforge.simplegamenet.specs.model.GameFactory gameFactory)
|
void |
playerAdded(net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap playerSettingsMap,
net.sourceforge.simplegamenet.specs.to.PlayerSettings playerSettings)
|
void |
playerSettingsUpdated(net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap playerSettingsMap,
net.sourceforge.simplegamenet.specs.to.PlayerSettings updatedPlayerSettings)
|
void |
removePlayer(net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap playerSettingsMap,
net.sourceforge.simplegamenet.specs.to.PlayerSettings playerSettings,
int removePlayerType)
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
simpleGameNetFrame
protected SimpleGameNetFrame simpleGameNetFrame
logTextArea
protected JTextArea logTextArea
ServerGUIFacade
public ServerGUIFacade(SimpleGameNetFrame simpleGameNetFrame,
JTextArea logTextArea)
hostGame
public void hostGame(ConnectionConfig connectionConfig,
net.sourceforge.simplegamenet.specs.model.GameFactory gameFactory)
throws IOException
- Throws:
IOException
gameSettingsUpdated
public void gameSettingsUpdated(net.sourceforge.simplegamenet.specs.to.GameSettings gameSettings)
playerAdded
public void playerAdded(net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap playerSettingsMap,
net.sourceforge.simplegamenet.specs.to.PlayerSettings playerSettings)
playerSettingsUpdated
public void playerSettingsUpdated(net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap playerSettingsMap,
net.sourceforge.simplegamenet.specs.to.PlayerSettings updatedPlayerSettings)
removePlayer
public void removePlayer(net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap playerSettingsMap,
net.sourceforge.simplegamenet.specs.to.PlayerSettings playerSettings,
int removePlayerType)
gameStarted
public void gameStarted()
gameStopping
public void gameStopping()
gameAborting
public void gameAborting()
gameEnded
public void gameEnded()
closeServer
public void closeServer()
hostedGameQuit
public void hostedGameQuit()
Copyright © 2003-2004 The 3 Belgians. All Rights Reserved.