net.sourceforge.simplegamenet.framework.transport
Class LoginData

java.lang.Object
  extended bynet.sourceforge.simplegamenet.framework.transport.LoginData
All Implemented Interfaces:
Serializable

public class LoginData
extends Object
implements Serializable

See Also:
Serialized Form

Constructor Summary
LoginData(Integer playerID, net.sourceforge.simplegamenet.specs.to.GameSettings gameSettings, net.sourceforge.simplegamenet.specs.to.PlayerSettings[] playerSettingsArray, int gameState)
           
 
Method Summary
 net.sourceforge.simplegamenet.specs.to.GameSettings getGameSettings()
           
 int getGameState()
           
 Integer getPlayerID()
           
 net.sourceforge.simplegamenet.specs.to.PlayerSettings[] getPlayerSettingsArray()
           
 void setGameSettings(net.sourceforge.simplegamenet.specs.to.GameSettings gameSettings)
           
 void setGameState(int gameState)
           
 void setPlayerID(Integer playerID)
           
 void setPlayerSettingsArray(net.sourceforge.simplegamenet.specs.to.PlayerSettings[] playerSettingsArray)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

LoginData

public LoginData(Integer playerID,
                 net.sourceforge.simplegamenet.specs.to.GameSettings gameSettings,
                 net.sourceforge.simplegamenet.specs.to.PlayerSettings[] playerSettingsArray,
                 int gameState)
Method Detail

getPlayerID

public Integer getPlayerID()

setPlayerID

public void setPlayerID(Integer playerID)

getGameSettings

public net.sourceforge.simplegamenet.specs.to.GameSettings getGameSettings()

setGameSettings

public void setGameSettings(net.sourceforge.simplegamenet.specs.to.GameSettings gameSettings)

getPlayerSettingsArray

public net.sourceforge.simplegamenet.specs.to.PlayerSettings[] getPlayerSettingsArray()

setPlayerSettingsArray

public void setPlayerSettingsArray(net.sourceforge.simplegamenet.specs.to.PlayerSettings[] playerSettingsArray)

getGameState

public int getGameState()

setGameState

public void setGameState(int gameState)


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