net.sourceforge.simplegamenet.framework.transport
Class ClientConnectionData

java.lang.Object
  extended bynet.sourceforge.simplegamenet.framework.transport.ClientConnectionData

public class ClientConnectionData
extends Object


Constructor Summary
ClientConnectionData(Socket socket, ObjectInputStream objectInputStream, ObjectOutputStream objectOutputStream, LoginData loginData, net.sourceforge.simplegamenet.specs.model.GameFactory gameFactory)
           
 
Method Summary
 net.sourceforge.simplegamenet.specs.model.GameFactory getGameFactory()
           
 LoginData getLoginData()
           
 ObjectInputStream getObjectInputStream()
           
 ObjectOutputStream getObjectOutputStream()
           
 Socket getSocket()
           
 void setGameFactory(net.sourceforge.simplegamenet.specs.model.GameFactory gameFactory)
           
 void setLoginData(LoginData loginData)
           
 void setObjectInputStream(ObjectInputStream objectInputStream)
           
 void setObjectOutputStream(ObjectOutputStream objectOutputStream)
           
 void setSocket(Socket socket)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ClientConnectionData

public ClientConnectionData(Socket socket,
                            ObjectInputStream objectInputStream,
                            ObjectOutputStream objectOutputStream,
                            LoginData loginData,
                            net.sourceforge.simplegamenet.specs.model.GameFactory gameFactory)
Method Detail

getSocket

public Socket getSocket()

setSocket

public void setSocket(Socket socket)

getObjectInputStream

public ObjectInputStream getObjectInputStream()

setObjectInputStream

public void setObjectInputStream(ObjectInputStream objectInputStream)

getObjectOutputStream

public ObjectOutputStream getObjectOutputStream()

setObjectOutputStream

public void setObjectOutputStream(ObjectOutputStream objectOutputStream)

getLoginData

public LoginData getLoginData()

setLoginData

public void setLoginData(LoginData loginData)

getGameFactory

public net.sourceforge.simplegamenet.specs.model.GameFactory getGameFactory()

setGameFactory

public void setGameFactory(net.sourceforge.simplegamenet.specs.model.GameFactory gameFactory)


Copyright © 2003-2004 The 3 Belgians. All Rights Reserved.