net.sourceforge.simplegamenet.framework.transport
Class ClientConnectionData
java.lang.Object
net.sourceforge.simplegamenet.framework.transport.ClientConnectionData
- public class ClientConnectionData
- extends Object
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
ClientConnectionData
public ClientConnectionData(Socket socket,
ObjectInputStream objectInputStream,
ObjectOutputStream objectOutputStream,
LoginData loginData,
net.sourceforge.simplegamenet.specs.model.GameFactory gameFactory)
getSocket
public Socket getSocket()
setSocket
public void setSocket(Socket socket)
getObjectInputStream
public ObjectInputStream getObjectInputStream()
setObjectInputStream
public void setObjectInputStream(ObjectInputStream objectInputStream)
getObjectOutputStream
public ObjectOutputStream getObjectOutputStream()
setObjectOutputStream
public void setObjectOutputStream(ObjectOutputStream objectOutputStream)
getLoginData
public LoginData getLoginData()
setLoginData
public void setLoginData(LoginData loginData)
getGameFactory
public net.sourceforge.simplegamenet.specs.model.GameFactory getGameFactory()
setGameFactory
public void setGameFactory(net.sourceforge.simplegamenet.specs.model.GameFactory gameFactory)
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