1 package net.sourceforge.simplegamenet.framework.transport; 2 3 import java.io.Serializable; 4 import net.sourceforge.simplegamenet.specs.to.GameSettings; 5 import net.sourceforge.simplegamenet.specs.to.PlayerSettings; 6 7 public class LoginData implements Serializable { 8 9 private Integer playerID; 10 11 private GameSettings gameSettings; 12 private PlayerSettings[] playerSettingsArray; 13 14 private int gameState; 15 16 public LoginData(Integer playerID, GameSettings gameSettings, 17 PlayerSettings[] playerSettingsArray, int gameState) { 18 this.playerID = playerID; 19 this.gameSettings = gameSettings; 20 this.playerSettingsArray = playerSettingsArray; 21 this.gameState = gameState; 22 } 23 24 public Integer getPlayerID() { 25 return playerID; 26 } 27 28 public void setPlayerID(Integer playerID) { 29 this.playerID = playerID; 30 } 31 32 public GameSettings getGameSettings() { 33 return gameSettings; 34 } 35 36 public void setGameSettings(GameSettings gameSettings) { 37 this.gameSettings = gameSettings; 38 } 39 40 public PlayerSettings[] getPlayerSettingsArray() { 41 return playerSettingsArray; 42 } 43 44 public void setPlayerSettingsArray(PlayerSettings[] playerSettingsArray) { 45 this.playerSettingsArray = playerSettingsArray; 46 } 47 48 public int getGameState() { 49 return gameState; 50 } 51 52 public void setGameState(int gameState) { 53 this.gameState = gameState; 54 } 55 56 }