A B C D E G H I K L M N O P R S T U V

A

actionPerformed(ActionEvent) - Method in class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettingsPanel
Invoked when an action occurs.
actionPerformed(ActionEvent) - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettingsPanel
Invoked when an action occurs.
addPlayerSettings(PlayerSettings) - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
This method should only be used by the SGN framework.
appendGameChatMessage(Integer, String) - Method in interface net.sourceforge.simplegamenet.specs.model.ServerEngine
 
appendGameChatMessage(String) - Method in interface net.sourceforge.simplegamenet.specs.model.ServerEngine
 
areSettingsAcceptable() - Method in class net.sourceforge.simplegamenet.specs.gui.GameSettingsPanel
Returns true if the edited game settings are valid according to game settings rules for a possible game state.
areSettingsAcceptable() - Method in class net.sourceforge.simplegamenet.specs.gui.PlayerSettingsPanel
Returns true if the edited player settings are valid according to player settings rules for a possible game state.
areSettingsAcceptable() - Method in class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettingsPanel
 
areSettingsAcceptable() - Method in class net.sourceforge.simplegamenet.specs.tools.StandardPlayerSettingsPanel
 

B

BOT - Static variable in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
The player type of a bot.

C

ClientEngine - interface net.sourceforge.simplegamenet.specs.model.ClientEngine.
User: Geoffrey Date: 20-mei-2004 Time: 21:09:51
ColorIcon - class net.sourceforge.simplegamenet.specs.tools.ColorIcon.
 
ColorIcon(Color) - Constructor for class net.sourceforge.simplegamenet.specs.tools.ColorIcon
 
ColorIcon(Color, int, int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.ColorIcon
 
ColoredPlayerSettings - class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettings.
 
ColoredPlayerSettings(Engine, Integer, int, String, int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettings
 
ColoredPlayerSettings(Engine, Integer, int, String, int, int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettings
 
ColoredPlayerSettings(Engine, Integer, int, String, int, Color[]) - Constructor for class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettings
 
ColoredPlayerSettings(Engine, Integer, int, String, int, Color[], int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettings
 
ColoredPlayerSettings(Engine, Integer, int, String, int, Color[], int, boolean) - Constructor for class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettings
 
ColoredPlayerSettingsPanel - class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettingsPanel.
 
ColoredPlayerSettingsPanel(String, int, Color[], int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettingsPanel
 
clientEngine - Variable in class net.sourceforge.simplegamenet.specs.model.GamePlayerClient
 
close() - Method in class net.sourceforge.simplegamenet.specs.model.GamePlayerClient
 
close() - Method in class net.sourceforge.simplegamenet.specs.model.GameServer
 
compareTo(Object) - Method in class net.sourceforge.simplegamenet.specs.model.GameFactory
Compares two game interfaces lexicographically, primarily on name and secondarily on author.
compareTo(Object) - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
Compares two player settings based on their playerIDs.
compareTo(Object) - Method in class net.sourceforge.simplegamenet.specs.to.Version
Compares two versions by comparing their level values, beginning from the highest level.
containsPlayerID(Integer) - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
Returns true if this map contains a mapping for the specified playerID.
containsPlayerSettings(Integer) - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
 
createChangedGameSettings(GameSettingsPanel) - Method in class net.sourceforge.simplegamenet.specs.to.GameSettings
Creates a new GameSettings based on the GameSettingsPanel.
createChangedGameSettings(GameSettingsPanel) - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
createChangedGameSettings(GameSettingsPanel) - Method in class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 
createChangedPlayerSettings(PlayerSettingsPanel) - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
Creates a new PlayerSettings based on the PlayerSettingsPanel.
createChangedPlayerSettings(PlayerSettingsPanel) - Method in class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettings
 
createChangedPlayerSettings(PlayerSettingsPanel) - Method in class net.sourceforge.simplegamenet.specs.tools.StandardPlayerSettings
 
createChatClientPanel() - Method in interface net.sourceforge.simplegamenet.specs.gui.UtilityPanelFactory
Creates a net.sourceforge.simplegamenet.framework.gui.ChatClientPanel for use inside the GamePanel or windows originating from the GamePanel.
createDefaultGameSettings() - Method in class net.sourceforge.simplegamenet.specs.model.GameFactory
Creates new game settings with default values.
createDefaultPlayerSettings(Integer, int, String) - Method in class net.sourceforge.simplegamenet.specs.to.GameSettings
Creates a new PlayerSettings based on the current game state.
createDefaultPlayerSettings(Integer, int, String) - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
createDefaultPlayerSettings(Integer, int, String) - Method in class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 
createGamePanel(UtilityPanelFactory) - Method in class net.sourceforge.simplegamenet.specs.model.GamePlayerClient
 
createGamePlayerClient(ClientEngine) - Method in class net.sourceforge.simplegamenet.specs.model.GameFactory
Creates a new game player client.
createGameServer(ServerEngine) - Method in class net.sourceforge.simplegamenet.specs.model.GameFactory
Creates a new game server.
createGameSettingsPanel() - Method in class net.sourceforge.simplegamenet.specs.to.GameSettings
Creates a new GameSettingsPanel based on these game settings.
createGameSettingsPanel() - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
createGameSettingsPanel() - Method in class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 
createPlayerSettingsPanel() - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
Creates a new PlayerSettingsPanel based on these player settings.
createPlayerSettingsPanel() - Method in class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettings
 
createPlayerSettingsPanel() - Method in class net.sourceforge.simplegamenet.specs.tools.StandardPlayerSettings
 

D

DEFAULT_COLORS - Static variable in class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettings
 
destroy() - Method in class net.sourceforge.simplegamenet.specs.gui.GamePanel
Called by the SimpleGameNet framework to inform this game panel that it is being reclaimed and that it should destroy any resources that it has allocated.

E

Engine - interface net.sourceforge.simplegamenet.specs.model.Engine.
User: Geoffrey Date: 20-mei-2004 Time: 21:02:24
engine - Variable in class net.sourceforge.simplegamenet.specs.to.GameSettings
The EngineImpl of the current application.
engine - Variable in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
The EngineImpl of the current application.
equals(Object) - Method in class net.sourceforge.simplegamenet.specs.model.GameFactory
Compares this game interface to the specified object.
equals(Object) - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
Compares two player settings based on their playerIDs.
equals(Object) - Method in class net.sourceforge.simplegamenet.specs.to.Version
Compares this version to the specified object.

G

GameFactory - class net.sourceforge.simplegamenet.specs.model.GameFactory.
An abstract superclass which represents the game.
GameFactory(String, Version, String, String) - Constructor for class net.sourceforge.simplegamenet.specs.model.GameFactory
Creates a new game interface and sets required information about the game.
GamePanel - class net.sourceforge.simplegamenet.specs.gui.GamePanel.
A JPanel shown in the "Game" tab and is the primary source for a game module to communicate with a user.
GamePanel() - Constructor for class net.sourceforge.simplegamenet.specs.gui.GamePanel
 
GamePlayerClient - class net.sourceforge.simplegamenet.specs.model.GamePlayerClient.
 
GamePlayerClient(ClientEngine) - Constructor for class net.sourceforge.simplegamenet.specs.model.GamePlayerClient
 
GameServer - class net.sourceforge.simplegamenet.specs.model.GameServer.
 
GameServer(ServerEngine) - Constructor for class net.sourceforge.simplegamenet.specs.model.GameServer
 
GameSettings - class net.sourceforge.simplegamenet.specs.to.GameSettings.
An abstract superclass which represents all game settings that determine how a game is played.
GameSettings() - Constructor for class net.sourceforge.simplegamenet.specs.to.GameSettings
Constructs new game settings.
GameSettingsPanel - class net.sourceforge.simplegamenet.specs.gui.GameSettingsPanel.
An abstract superclass and panel which is the visual representation of a GameSettings object.
GameSettingsPanel() - Constructor for class net.sourceforge.simplegamenet.specs.gui.GameSettingsPanel
 
gameAborting() - Method in class net.sourceforge.simplegamenet.specs.model.GamePlayerClient
 
gameAborting() - Method in class net.sourceforge.simplegamenet.specs.model.GameServer
 
gameEnded() - Method in class net.sourceforge.simplegamenet.specs.model.GamePlayerClient
 
gameSettingsUpdated(GameSettings, GameSettings) - Method in class net.sourceforge.simplegamenet.specs.model.GamePlayerClient
 
gameSettingsUpdated(GameSettings, GameSettings) - Method in class net.sourceforge.simplegamenet.specs.model.GameServer
 
gameStarted() - Method in class net.sourceforge.simplegamenet.specs.model.GamePlayerClient
 
gameStarted() - Method in class net.sourceforge.simplegamenet.specs.model.GameServer
 
gameStopping() - Method in class net.sourceforge.simplegamenet.specs.model.GamePlayerClient
 
getAuthor() - Method in class net.sourceforge.simplegamenet.specs.model.GameFactory
Gets the author of the game.
getColor() - Method in class net.sourceforge.simplegamenet.specs.tools.ColorIcon
 
getColor() - Method in class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettings
 
getColor() - Method in class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettingsPanel
 
getColorsIndex() - Method in class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettings
 
getColorsIndex() - Method in class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettingsPanel
 
getConnectionsAmount() - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
Returns the number of PlayerSettings.
getDescription() - Method in class net.sourceforge.simplegamenet.specs.model.GameFactory
Gets the description of the game.
getGameFactory() - Method in interface net.sourceforge.simplegamenet.specs.model.Engine
 
getGameSettings() - Method in interface net.sourceforge.simplegamenet.specs.model.Engine
 
getHostPlayerSettings() - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
Returns the PlayerSettings of the host or null if the map contains no mapping for the host.
getIconHeight() - Method in class net.sourceforge.simplegamenet.specs.tools.ColorIcon
Returns the icon's height.
getIconWidth() - Method in class net.sourceforge.simplegamenet.specs.tools.ColorIcon
Returns the icon's width.
getMaximumConnectionsAmount() - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
getMaximumConnectionsAmount() - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettingsPanel
 
getMaximumConnectionsAmount() - Method in class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 
getMaximumConnectionsAmount() - Method in class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettingsPanel
 
getMaximumMaximumConnectionsAmount() - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
getMaximumMaximumConnectionsAmount() - Method in class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 
getMaximumMaximumParticipantsAmount() - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
getMaximumParticipantsAmount() - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
getMaximumParticipantsAmount() - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettingsPanel
 
getMinimumMaximumConnectionsAmount() - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
getMinimumMaximumConnectionsAmount() - Method in class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 
getMinimumMaximumParticipantsAmount() - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
getMinimumParticipantsAmount() - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
getMinimumSimpleGameNetVersion() - Method in class net.sourceforge.simplegamenet.specs.model.GameFactory
Returns the oldest version the SimpleGameNet framework can have to be able to run this game.
getName() - Method in class net.sourceforge.simplegamenet.specs.model.GameFactory
Gets the name of the game.
getNickname() - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
Get the nickname of the player.
getNickname() - Method in class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettingsPanel
 
getNickname() - Method in class net.sourceforge.simplegamenet.specs.tools.StandardPlayerSettingsPanel
 
getParticipantIDs() - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
Returns an array of the playerIDs of all the participants that this map contains.
getParticipantSettingsArray() - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
Returns an array of the PlayerSettings of all the participants that this map contains.
getParticipantsAmount() - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
Returns the number of participants.
getPlayerID() - Method in interface net.sourceforge.simplegamenet.specs.model.ClientEngine
 
getPlayerID() - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
Gets the playerID of the player.
getPlayerIDs() - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
Returns an array of all the playerIDs that this map contains.
getPlayerSettings() - Method in interface net.sourceforge.simplegamenet.specs.model.ClientEngine
 
getPlayerSettings(Integer) - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
Returns the PlayerSettings to which the specified playerID is mapped in this map, or null if the map contains no mapping for the playerID.
getPlayerSettingsArray() - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
Returns an array of all the PlayerSettings that this map contains.
getPlayerSettingsMap() - Method in interface net.sourceforge.simplegamenet.specs.model.Engine
 
getPlayerType() - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
Gets the player type (PlayerSettings.HOST, PlayerSettings.USER or PlayerSettings.BOT) of the player.
getPlayingState() - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
Gets the playing state (PlayerSettings.PARTICIPATING or PlayerSettings.OBSERVING) of the player.
getPlayingState() - Method in class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettingsPanel
 
getPlayingState() - Method in class net.sourceforge.simplegamenet.specs.tools.StandardPlayerSettingsPanel
 
getUniqueNickname(String, Integer) - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
This method should only be used by the SGN framework.
getVersion() - Method in class net.sourceforge.simplegamenet.specs.model.GameFactory
Gets the version of the game.

H

HOST - Static variable in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
The player type of the host.

I

isBotProvided() - Method in class net.sourceforge.simplegamenet.specs.model.GameFactory
Returns true if the game includes a bot.
isChangeGameSettingsAllowed(GameSettings) - Method in class net.sourceforge.simplegamenet.specs.to.GameSettings
Returns true if the current game state allows these game settings to be updated to the changed game settings.
isChangeGameSettingsAllowed(GameSettings) - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
isChangeGameSettingsAllowed(GameSettings) - Method in class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 
isChangePlayerSettingsAllowed(PlayerSettings, PlayerSettings) - Method in class net.sourceforge.simplegamenet.specs.to.GameSettings
Return true if the current game state and these game settings allow a player to change his player settings.
isChangePlayerSettingsAllowed(PlayerSettings) - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
Returns true if the current game state allows these player settings to be updated to the changed player settings.
isChangePlayerSettingsAllowed(PlayerSettings) - Method in class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettings
 
isChangePlayerSettingsAllowed(PlayerSettings, PlayerSettings) - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
isChangePlayerSettingsAllowed(PlayerSettings, PlayerSettings) - Method in class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 
isChattingAllowedDuringGame() - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
Returns true if the player is allowed to chat while the game is playing.
isCreateDefaultPlayerSettingsAllowed(int) - Method in class net.sourceforge.simplegamenet.specs.to.GameSettings
Returns true if the current game state and these game settings allow the new player to connect.
isCreateDefaultPlayerSettingsAllowed(int) - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
isCreateDefaultPlayerSettingsAllowed(int) - Method in class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 
isGamePlaying() - Method in interface net.sourceforge.simplegamenet.specs.model.Engine
 
isStartGameAllowed() - Method in class net.sourceforge.simplegamenet.specs.to.GameSettings
Returns true if the current game state allows a game to be started.
isStartGameAllowed() - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
isStartGameAllowed() - Method in class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 

K

kickProtocolViolatingPlayer(Integer) - Method in interface net.sourceforge.simplegamenet.specs.model.ServerEngine
 

L

leaveProtocolViolatingServer() - Method in interface net.sourceforge.simplegamenet.specs.model.ClientEngine
 

M

MAXIMUM_NICKNAME_LENGTH - Static variable in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
The maximum length of a player's nickname
MultiPlayerGameSettings - class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings.
 
MultiPlayerGameSettings() - Constructor for class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
MultiPlayerGameSettings(int, int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
MultiPlayerGameSettings(int, int, int, int, int, int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
MultiPlayerGameSettings(int, int, int, int, int, int, int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
MultiPlayerGameSettingsPanel - class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettingsPanel.
 
MultiPlayerGameSettingsPanel() - Constructor for class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettingsPanel
 
MultiPlayerGameSettingsPanel(int, int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettingsPanel
 
MultiPlayerGameSettingsPanel(int, int, int, int, int, int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettingsPanel
 

N

net.sourceforge.simplegamenet.specs.gui - package net.sourceforge.simplegamenet.specs.gui
 
net.sourceforge.simplegamenet.specs.model - package net.sourceforge.simplegamenet.specs.model
 
net.sourceforge.simplegamenet.specs.to - package net.sourceforge.simplegamenet.specs.to
 
net.sourceforge.simplegamenet.specs.tools - package net.sourceforge.simplegamenet.specs.tools
 

O

OBSERVING - Static variable in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
The playing state of a player observing the game.

P

PARTICIPATING - Static variable in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
The playing state of a player participating in the game.
PlayerSettings - class net.sourceforge.simplegamenet.specs.to.PlayerSettings.
An abstract superclass which represents all player settings for one player, identified by a playerID.
PlayerSettings(Engine, Integer, int, String, int) - Constructor for class net.sourceforge.simplegamenet.specs.to.PlayerSettings
Constructs new players settings.
PlayerSettingsMap - class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap.
A map which contains all PlayerSettings, one for each player who joined the game session.
PlayerSettingsMap() - Constructor for class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
 
PlayerSettingsMap(Engine, PlayerSettings[]) - Constructor for class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
 
PlayerSettingsPanel - class net.sourceforge.simplegamenet.specs.gui.PlayerSettingsPanel.
An abstract superclass and panel which is the visual representation of a PlayerSettings object.
PlayerSettingsPanel() - Constructor for class net.sourceforge.simplegamenet.specs.gui.PlayerSettingsPanel
 
paintIcon(Component, Graphics, int, int) - Method in class net.sourceforge.simplegamenet.specs.tools.ColorIcon
Draw the icon at the specified location.
playerAdded(PlayerSettings) - Method in class net.sourceforge.simplegamenet.specs.model.GamePlayerClient
 
playerAdded(PlayerSettings) - Method in class net.sourceforge.simplegamenet.specs.model.GameServer
 
playerRemoved(PlayerSettings) - Method in class net.sourceforge.simplegamenet.specs.model.GamePlayerClient
 
playerRemoved(PlayerSettings) - Method in class net.sourceforge.simplegamenet.specs.model.GameServer
 
playerSettingsUpdated(PlayerSettings, PlayerSettings) - Method in class net.sourceforge.simplegamenet.specs.model.GamePlayerClient
 
playerSettingsUpdated(PlayerSettings, PlayerSettings) - Method in class net.sourceforge.simplegamenet.specs.model.GameServer
 

R

receiveData(Serializable) - Method in class net.sourceforge.simplegamenet.specs.model.GamePlayerClient
 
receiveData(Integer, Serializable) - Method in class net.sourceforge.simplegamenet.specs.model.GameServer
 
refreshGameSettings() - Method in interface net.sourceforge.simplegamenet.specs.model.ServerEngine
 
refreshPlayerSettings(Integer) - Method in interface net.sourceforge.simplegamenet.specs.model.ServerEngine
 
removePlayerSettings(Integer) - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
This method should only be used by the SGN framework.

S

ServerEngine - interface net.sourceforge.simplegamenet.specs.model.ServerEngine.
User: Geoffrey Date: 20-mei-2004 Time: 20:58:21
StandardPlayerSettings - class net.sourceforge.simplegamenet.specs.tools.StandardPlayerSettings.
 
StandardPlayerSettings(Engine, Integer, int, String, int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.StandardPlayerSettings
 
StandardPlayerSettingsPanel - class net.sourceforge.simplegamenet.specs.tools.StandardPlayerSettingsPanel.
 
StandardPlayerSettingsPanel(String, int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.StandardPlayerSettingsPanel
 
sendData(Serializable) - Method in interface net.sourceforge.simplegamenet.specs.model.ClientEngine
 
sendData(Integer, Serializable) - Method in interface net.sourceforge.simplegamenet.specs.model.ServerEngine
 
sendData(Serializable) - Method in interface net.sourceforge.simplegamenet.specs.model.ServerEngine
 
serverEngine - Variable in class net.sourceforge.simplegamenet.specs.model.GameServer
 
setColorsIndex(int) - Method in class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettings
 
setEnabled(boolean) - Method in class net.sourceforge.simplegamenet.specs.gui.GameSettingsPanel
 
setEnabled(boolean) - Method in class net.sourceforge.simplegamenet.specs.gui.PlayerSettingsPanel
 
setEnabled(boolean) - Method in class net.sourceforge.simplegamenet.specs.tools.ColoredPlayerSettingsPanel
 
setEnabled(boolean) - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettingsPanel
 
setEnabled(boolean) - Method in class net.sourceforge.simplegamenet.specs.tools.StandardPlayerSettingsPanel
 
setEnabled(boolean) - Method in class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettingsPanel
 
setEngine(Engine) - Method in class net.sourceforge.simplegamenet.specs.to.GameSettings
Sets the Engine for these game settings.
setEngine(Engine) - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
Sets the engine for these game settings.
setMaximumConnectionsAmount(int) - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
setMaximumConnectionsAmount(int) - Method in class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 
setMaximumMaximumConnectionsAmount(int) - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
setMaximumMaximumConnectionsAmount(int) - Method in class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 
setMaximumMaximumParticipantsAmount(int) - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
setMaximumParticipantsAmount(int) - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
setMinimumMaximumConnectionsAmount(int) - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
setMinimumMaximumConnectionsAmount(int) - Method in class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 
setMinimumMaximumParticipantsAmount(int) - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
setMinimumParticipantsAmount(int) - Method in class net.sourceforge.simplegamenet.specs.tools.MultiPlayerGameSettings
 
setNickname(String) - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
Sets the nickname for these player settings.
setPlayingState(int) - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
Sets the playing state (PlayerSettings.PARTICIPATING or PlayerSettings.OBSERVING) of the player.
stopGame() - Method in interface net.sourceforge.simplegamenet.specs.model.ServerEngine
 

T

TwoPlayerGameSettings - class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings.
 
TwoPlayerGameSettings() - Constructor for class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 
TwoPlayerGameSettings(int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 
TwoPlayerGameSettings(int, int, int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettings
 
TwoPlayerGameSettingsPanel - class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettingsPanel.
 
TwoPlayerGameSettingsPanel() - Constructor for class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettingsPanel
 
TwoPlayerGameSettingsPanel(int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettingsPanel
 
TwoPlayerGameSettingsPanel(int, int, int) - Constructor for class net.sourceforge.simplegamenet.specs.tools.TwoPlayerGameSettingsPanel
 
toString() - Method in class net.sourceforge.simplegamenet.specs.model.GameFactory
Returns the name appended with the version string of the game.
toString() - Method in class net.sourceforge.simplegamenet.specs.to.Version
Returns the string representation of this Version.
toString() - Method in class net.sourceforge.simplegamenet.specs.tools.ColorIcon
 

U

USER - Static variable in class net.sourceforge.simplegamenet.specs.to.PlayerSettings
The player type of a user, different from the host.
UtilityPanelFactory - interface net.sourceforge.simplegamenet.specs.gui.UtilityPanelFactory.
A factory that creates utility panels, such as a net.sourceforge.simplegamenet.framework.gui.ChatClientPanel.
updatePlayerSettings(PlayerSettings) - Method in class net.sourceforge.simplegamenet.specs.to.PlayerSettingsMap
This method should only be used by the SGN framework.

V

Version - class net.sourceforge.simplegamenet.specs.to.Version.
A version to check if a client and server are using compatible SimpleGameNet framework and game module packages.
Version(int) - Constructor for class net.sourceforge.simplegamenet.specs.to.Version
Initializes a newly created Version object with 1 level.
Version(int, int) - Constructor for class net.sourceforge.simplegamenet.specs.to.Version
Initializes a newly created Version object with 2 levels.
Version(int, int, int) - Constructor for class net.sourceforge.simplegamenet.specs.to.Version
Initializes a newly created Version object with 3 levels.
Version(int[]) - Constructor for class net.sourceforge.simplegamenet.specs.to.Version
Initializes a newly created Version object with a variable amount of levels.

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