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true
if the edited game settings are valid according to game settings
rules for a possible game state.
true
if the edited player settings are valid according to player
settings rules for a possible game state.
true
if this map contains a mapping for the specified playerID.
GameSettings
based on the GameSettingsPanel
.
PlayerSettings
based on the PlayerSettingsPanel
.
net.sourceforge.simplegamenet.framework.gui.ChatClientPanel
for use inside
the GamePanel
or windows originating from the
GamePanel
.
PlayerSettings
based on the current game state.
GameSettingsPanel
based on these game settings.
PlayerSettingsPanel
based on these player settings.
EngineImpl
of the current application.
EngineImpl
of the current application.
JPanel
shown in the "Game" tab and is the primary source for a game module to
communicate with a user. GameSettings
object. PlayerSettings
.
PlayerSettings
of the host or null
if the map contains
no mapping for the host.
PlayerSettings
of all the participants that this map
contains.
PlayerSettings
to which the specified playerID is mapped in this
map, or null
if the map contains no mapping for the playerID.
PlayerSettings
that this map contains.
PlayerSettings.HOST
, PlayerSettings.USER
or PlayerSettings.BOT
) of the player.
PlayerSettings.PARTICIPATING
or PlayerSettings.OBSERVING
) of the player.
true
if the game includes a bot.
true
if the current game state allows these game settings to be updated
to the changed game settings.
true
if the current game state and these game settings allow a player to
change his player settings.
true
if the current game state allows these player settings to be
updated to the changed player settings.
true
if the player is allowed to chat while the game is playing.
true
if the current game state and these game settings allow the new
player to connect.
true
if the current game state allows a game to be started.
PlayerSettings
, one for each player who joined the game
session.PlayerSettings
object. PlayerSettings.PARTICIPATING
or PlayerSettings.OBSERVING
) of the player.
net.sourceforge.simplegamenet.framework.gui.ChatClientPanel
.
Version
object with 1 level.
Version
object with 2 levels.
Version
object with 3 levels.
Version
object with a variable amount of levels.
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