Package net.sourceforge.simplegamenet.specs.to

Class Summary
GameSettings An abstract superclass which represents all game settings that determine how a game is played.
PlayerSettings An abstract superclass which represents all player settings for one player, identified by a playerID.
PlayerSettingsMap A map which contains all PlayerSettings, one for each player who joined the game session.
Version A version to check if a client and server are using compatible SimpleGameNet framework and game module packages.
 



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