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| Packages that use Engine | |
| net.sourceforge.simplegamenet.specs.model | |
| net.sourceforge.simplegamenet.specs.to | |
| net.sourceforge.simplegamenet.specs.tools | |
| Uses of Engine in net.sourceforge.simplegamenet.specs.model |
| Subinterfaces of Engine in net.sourceforge.simplegamenet.specs.model | |
interface |
ClientEngine
User: Geoffrey Date: 20-mei-2004 Time: 21:09:51 |
interface |
ServerEngine
User: Geoffrey Date: 20-mei-2004 Time: 20:58:21 |
| Uses of Engine in net.sourceforge.simplegamenet.specs.to |
| Fields in net.sourceforge.simplegamenet.specs.to declared as Engine | |
protected Engine |
PlayerSettings.engine
The EngineImpl of the current application. |
protected Engine |
GameSettings.engine
The EngineImpl of the current application. |
| Methods in net.sourceforge.simplegamenet.specs.to with parameters of type Engine | |
void |
PlayerSettings.setEngine(Engine engine)
Sets the engine for these game settings. |
void |
GameSettings.setEngine(Engine engine)
Sets the Engine for these game settings. |
| Constructors in net.sourceforge.simplegamenet.specs.to with parameters of type Engine | |
PlayerSettingsMap(Engine engine,
PlayerSettings[] playerSettingsArray)
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PlayerSettings(Engine engine,
Integer playerID,
int playerType,
String nickname,
int playingState)
Constructs new players settings. |
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| Uses of Engine in net.sourceforge.simplegamenet.specs.tools |
| Constructors in net.sourceforge.simplegamenet.specs.tools with parameters of type Engine | |
StandardPlayerSettings(Engine engine,
Integer playerID,
int playerType,
String nickname,
int playingState)
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ColoredPlayerSettings(Engine engine,
Integer playerID,
int playerType,
String nickname,
int playingState)
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ColoredPlayerSettings(Engine engine,
Integer playerID,
int playerType,
String nickname,
int playingState,
int colorsIndex)
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ColoredPlayerSettings(Engine engine,
Integer playerID,
int playerType,
String nickname,
int playingState,
Color[] colors)
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ColoredPlayerSettings(Engine engine,
Integer playerID,
int playerType,
String nickname,
int playingState,
Color[] colors,
int defaultColorsIndex)
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ColoredPlayerSettings(Engine engine,
Integer playerID,
int playerType,
String nickname,
int playingState,
Color[] colors,
int defaultColorsIndex,
boolean uniqueColorIndex)
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