Uses of Interface
net.sourceforge.simplegamenet.specs.model.Engine

Packages that use Engine
net.sourceforge.simplegamenet.specs.model   
net.sourceforge.simplegamenet.specs.to   
net.sourceforge.simplegamenet.specs.tools   
 

Uses of Engine in net.sourceforge.simplegamenet.specs.model
 

Subinterfaces of Engine in net.sourceforge.simplegamenet.specs.model
 interface ClientEngine
          User: Geoffrey Date: 20-mei-2004 Time: 21:09:51
 interface ServerEngine
          User: Geoffrey Date: 20-mei-2004 Time: 20:58:21
 

Uses of Engine in net.sourceforge.simplegamenet.specs.to
 

Fields in net.sourceforge.simplegamenet.specs.to declared as Engine
protected  Engine PlayerSettings.engine
          The EngineImpl of the current application.
protected  Engine GameSettings.engine
          The EngineImpl of the current application.
 

Methods in net.sourceforge.simplegamenet.specs.to with parameters of type Engine
 void PlayerSettings.setEngine(Engine engine)
          Sets the engine for these game settings.
 void GameSettings.setEngine(Engine engine)
          Sets the Engine for these game settings.
 

Constructors in net.sourceforge.simplegamenet.specs.to with parameters of type Engine
PlayerSettingsMap(Engine engine, PlayerSettings[] playerSettingsArray)
           
PlayerSettings(Engine engine, Integer playerID, int playerType, String nickname, int playingState)
          Constructs new players settings.
 

Uses of Engine in net.sourceforge.simplegamenet.specs.tools
 

Constructors in net.sourceforge.simplegamenet.specs.tools with parameters of type Engine
StandardPlayerSettings(Engine engine, Integer playerID, int playerType, String nickname, int playingState)
           
ColoredPlayerSettings(Engine engine, Integer playerID, int playerType, String nickname, int playingState)
           
ColoredPlayerSettings(Engine engine, Integer playerID, int playerType, String nickname, int playingState, int colorsIndex)
           
ColoredPlayerSettings(Engine engine, Integer playerID, int playerType, String nickname, int playingState, Color[] colors)
           
ColoredPlayerSettings(Engine engine, Integer playerID, int playerType, String nickname, int playingState, Color[] colors, int defaultColorsIndex)
           
ColoredPlayerSettings(Engine engine, Integer playerID, int playerType, String nickname, int playingState, Color[] colors, int defaultColorsIndex, boolean uniqueColorIndex)
           
 



Copyright © 2003-2004 The 3 Belgians. All Rights Reserved.