Uses of Class
net.sourceforge.simplegamenet.specs.to.PlayerSettings

Packages that use PlayerSettings
net.sourceforge.simplegamenet.specs.model   
net.sourceforge.simplegamenet.specs.to   
net.sourceforge.simplegamenet.specs.tools   
 

Uses of PlayerSettings in net.sourceforge.simplegamenet.specs.model
 

Methods in net.sourceforge.simplegamenet.specs.model that return PlayerSettings
 PlayerSettings ClientEngine.getPlayerSettings()
           
 

Methods in net.sourceforge.simplegamenet.specs.model with parameters of type PlayerSettings
 void GameServer.playerAdded(PlayerSettings playerSettings)
           
 void GameServer.playerSettingsUpdated(PlayerSettings outdatedPlayerSettings, PlayerSettings updatedPlayerSettings)
           
 void GameServer.playerRemoved(PlayerSettings playerSettings)
           
 void GamePlayerClient.playerAdded(PlayerSettings playerSettings)
           
 void GamePlayerClient.playerSettingsUpdated(PlayerSettings outdatedPlayerSettings, PlayerSettings updatedPlayerSettings)
           
 void GamePlayerClient.playerRemoved(PlayerSettings playerSettings)
           
 

Uses of PlayerSettings in net.sourceforge.simplegamenet.specs.to
 

Methods in net.sourceforge.simplegamenet.specs.to that return PlayerSettings
 PlayerSettings PlayerSettingsMap.getPlayerSettings(Integer playerID)
          Returns the PlayerSettings to which the specified playerID is mapped in this map, or null if the map contains no mapping for the playerID.
 PlayerSettings PlayerSettingsMap.getHostPlayerSettings()
          Returns the PlayerSettings of the host or null if the map contains no mapping for the host.
 PlayerSettings[] PlayerSettingsMap.getPlayerSettingsArray()
          Returns an array of all the PlayerSettings that this map contains.
 PlayerSettings[] PlayerSettingsMap.getParticipantSettingsArray()
          Returns an array of the PlayerSettings of all the participants that this map contains.
 PlayerSettings PlayerSettingsMap.removePlayerSettings(Integer playerID)
          This method should only be used by the SGN framework.
abstract  PlayerSettings PlayerSettings.createChangedPlayerSettings(PlayerSettingsPanel playerSettingsPanel)
          Creates a new PlayerSettings based on the PlayerSettingsPanel.
 PlayerSettings GameSettings.createDefaultPlayerSettings(Integer playerID, int playerType, String nickname)
          Creates a new PlayerSettings based on the current game state.
 

Methods in net.sourceforge.simplegamenet.specs.to with parameters of type PlayerSettings
 void PlayerSettingsMap.addPlayerSettings(PlayerSettings playerSettings)
          This method should only be used by the SGN framework.
 void PlayerSettingsMap.updatePlayerSettings(PlayerSettings updatedPlayerSettings)
          This method should only be used by the SGN framework.
 boolean PlayerSettings.isChangePlayerSettingsAllowed(PlayerSettings changedPlayerSettings)
          Returns true if the current game state allows these player settings to be updated to the changed player settings.
 boolean GameSettings.isChangePlayerSettingsAllowed(PlayerSettings currentPlayerSettings, PlayerSettings changedPlayerSettings)
          Return true if the current game state and these game settings allow a player to change his player settings.
 

Constructors in net.sourceforge.simplegamenet.specs.to with parameters of type PlayerSettings
PlayerSettingsMap(Engine engine, PlayerSettings[] playerSettingsArray)
           
 

Uses of PlayerSettings in net.sourceforge.simplegamenet.specs.tools
 

Subclasses of PlayerSettings in net.sourceforge.simplegamenet.specs.tools
 class ColoredPlayerSettings
           
 class StandardPlayerSettings
           
 

Methods in net.sourceforge.simplegamenet.specs.tools that return PlayerSettings
 PlayerSettings TwoPlayerGameSettings.createDefaultPlayerSettings(Integer playerID, int playerType, String nickname)
           
 PlayerSettings StandardPlayerSettings.createChangedPlayerSettings(PlayerSettingsPanel playerSettingsPanel)
           
 PlayerSettings MultiPlayerGameSettings.createDefaultPlayerSettings(Integer playerID, int playerType, String nickname)
           
 PlayerSettings ColoredPlayerSettings.createChangedPlayerSettings(PlayerSettingsPanel playerSettingsPanel)
           
 

Methods in net.sourceforge.simplegamenet.specs.tools with parameters of type PlayerSettings
 boolean TwoPlayerGameSettings.isChangePlayerSettingsAllowed(PlayerSettings currentPlayerSettings, PlayerSettings changedPlayerSettings)
           
 boolean MultiPlayerGameSettings.isChangePlayerSettingsAllowed(PlayerSettings currentPlayerSettings, PlayerSettings changedPlayerSettings)
           
 boolean ColoredPlayerSettings.isChangePlayerSettingsAllowed(PlayerSettings changedPlayerSettings)
           
 



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