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| Packages that use net.sourceforge.simplegamenet.specs.to | |
| net.sourceforge.simplegamenet.specs.model | |
| net.sourceforge.simplegamenet.specs.to | |
| net.sourceforge.simplegamenet.specs.tools | |
| Classes in net.sourceforge.simplegamenet.specs.to used by net.sourceforge.simplegamenet.specs.model | |
| GameSettings
An abstract superclass which represents all game settings that determine how a game is played. |
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| PlayerSettings
An abstract superclass which represents all player settings for one player, identified by a playerID. |
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| PlayerSettingsMap
A map which contains all PlayerSettings, one for each player who joined the game
session. |
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| Version
A version to check if a client and server are using compatible SimpleGameNet framework and game module packages. |
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| Classes in net.sourceforge.simplegamenet.specs.to used by net.sourceforge.simplegamenet.specs.to | |
| GameSettings
An abstract superclass which represents all game settings that determine how a game is played. |
|
| PlayerSettings
An abstract superclass which represents all player settings for one player, identified by a playerID. |
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| Classes in net.sourceforge.simplegamenet.specs.to used by net.sourceforge.simplegamenet.specs.tools | |
| GameSettings
An abstract superclass which represents all game settings that determine how a game is played. |
|
| PlayerSettings
An abstract superclass which represents all player settings for one player, identified by a playerID. |
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